Synopsis edit
- pack slave ?slave ...? ?options?
- pack configure slave ?slave ...? ?options?
- pack forget slave ?slave ...?
- pack info slave
- pack propagate master ?boolean?
- pack slaves master
Documentation edit
See also edit
- tkPACK, A Demonstration of Packing Geometry Management in Tk
- grid
- gridplus
- place
- dpack
- Smartpack
- A little tool to help script hierarchies of frames using the pack layout manager.
Description edit
If the first argument to pack is a window name (any value starting with “.”), then the command is processed in the same way as pack configure.A slave is a window.pack creates a parcel for each slave that it manages, decides how to place and size the parcel, and then decides how to place and size the slave within that parcel. Parcels and slaves can be independently configured. For example, -expand configures the behaviour of a parcel while -fill configures the behaviour of a slave. These behaviours can be combined to achieve various effects.Geometry management is an aspect of programming where personal style seems to dominate. That is, given the same lay description of a desired appearance, some programmers will use pack, some grid, some will reach for SpecTcl, and so on. Joe English, for example, has written:- pack works best for me if the layout is "mostly vertical" or "mostly horizontal" and there is exactly one main "work area" that expands to fill all remaining available space. The rule of thumb is to pack the "top stuff" first (menubar, toolbars), with -expand false -fill x, the "bottom stuff" second ([status bar], command button box) with -expand false -fill x, and the work area last with -expand true -fill both. Similarly for horizontal layouts, but using -fill y for the "left stuff" and "right stuff".
- If there's a mixture of horizontal and vertical layouts, I create subframes when changing orientation.
- For me, it's not natural to design an interface according to pack. This is not a terribly unusual layout; nonetheless, I'd have a somewhat difficult time describing it in terms of pack (e.g., which side to I tell the message widget to pack to? How many frame containers do I need?).
- Discovering that a particular widget (or group of widgets) needs to go into a frame is especially painful; suddenly, the widget gets a new name, which must be propagated throughout (unless during my prototyping I had the foresight to keep it all in a variable, but...).
- So that's why I rely on grid. Discovering that I need another row or column means I have to change the layout code, but not much else. No new widgets, etc.
RS: If one dimension is good enough for me, I still often use pack. Here's a simple "2-D" example with a subframe, as mentioned above:
frame .top label .top.1 -text Hello button .top.2 -text world -command exit pack {*}[winfo children .top] -side left text .t label .bottom -text "This goes below" pack {*}[winfo children .] ;# -side top is defaultNotice the {*}winfo children pack idiom, which saves you keeping track of the children...PYK 2016-02-22: Replaced eval with post-8.4 {*}winfo children in this example by RS.
LV: Anyone have a pointer to a wiki page that describes the notation used for screen distances as used by pack's -pad type options? I see values like 2, .5c, 7m and so forth. Where do I read about the valid values? ''EKB: I was just wondering the same thing! I made a page for screen distances''.