The procs (clone, save, restore, dump)
# ============================== # # clone a canvas widget # # ============================== # ---------- # canvas:clone proc # ---------- # parm1: canvas widget # parm2: clone canvas widget # ---------- proc canvas:clone {canvas clone} { canvas:restore $clone [canvas:save $canvas] } # ---------- # options proc # # return non empty options # ---------- # parm: options list # ---------- # return: non empty options list # ---------- proc options {options} \ { set res {} foreach option $options \ { set key [lindex $option 0] set value [lindex $option 4] # due to bugs in canvas widget, must save all options, # even those with empty values: # if {$value != ""} { lappend res [list $key $value] } if {[llength $option] == 5} {lappend res [list $key $value]} } return $res } # ---------- # canvas:save proc # # serialize a canvas widget # ---------- # parm1: canvas widget path # ---------- # return: serialized widget # ---------- proc canvas:save {w} \ { # canvas name lappend save $w # canvas option lappend save [options [$w configure]] # canvas focus lappend save [$w focus] # canvas items foreach id [$w find all] \ { set item {} # type & id set type [$w type $id] lappend item [list $type $id] # coords lappend item [$w coords $id] # tags set tags [$w gettags $id] lappend item $tags # binds set binds {} # id binds set events [$w bind $id] foreach event $events \ { lappend binds [list $id $event [$w bind $id $event]] } # tags binds foreach tag $tags \ { set events [$w bind $tag] foreach event $events \ { lappend binds [list $tag $event [$w bind $tag $event]] } } lappend item $binds # options lappend item [options [$w itemconfigure $id]] # type specifics set specifics {} switch $type \ { arc {} bitmap {} image \ { # image name set iname [$w itemcget $id -image] lappend specifics $iname # image type lappend specifics [image type $iname] # image options lappend specifics [options [$iname configure]] } line {} oval {} polygon {} rectangle {} text \ { foreach index {insert sel.first sel.last} \ { # text indexes catch \ { lappend specifics [$w index $id $index] } } } window \ { # window name set wname [$w itemcget $id -window] lappend specifics $wname # window type lappend specifics [string tolower [winfo class $wname]] # window options lappend specifics [options [$wname configure]] } } lappend item $specifics lappend save $item } # return serialized canvas return $save } # ---------- # canvas:restore proc # # restore a serialized canvas widget # ---------- # parm1: canvas widget path # parm2: serialized widget to restore # ---------- proc canvas:restore {w save} \ { # create canvas options eval canvas $w [join [lindex $save 1]] # items foreach item [lrange $save 3 end] \ { foreach {typeid coords tags binds options specifics} $item \ { # get type set type [lindex $typeid 0] # create bitmap or window switch $type \ { image \ { foreach {iname itype ioptions} $specifics break if {![image inuse $iname]} \ { eval image create $itype $iname [join $ioptions] } } window \ { foreach {wname wtype woptions} $specifics break if {![winfo exists $wname]} \ { eval $wtype $wname [join $woptions] } raise $wname } } # create item set id [eval $w create $type $coords -tags "{$tags}" [join $options]] # item bindings foreach bind $binds \ { foreach {id event script} $bind { $w bind $id $event $script } } # item specifics if {$specifics != ""} \ { switch $type \ { text \ { foreach {insert sel.first sel.last} $specifics break $w icursor $id $insert if {${sel.first} != ""} \ { $w select from $id ${sel.first} $w select to $id ${sel.last} } } } } } } # focused item set focus [lindex $save 2] if {$focus != ""} \ { $w focus [lindex $save 2] focus -force $w } # return path return $w } # ---------- # canvas:dump proc # # dump a canvas widget # ---------- # parm: canvas widget path # ---------- # return: widget dump # ---------- proc canvas:dump {w} \ { set w [canvas:save $w] # canvas name lappend res [lindex $w 0] # canvas options foreach option [lindex $w 1] { lappend res [join $option \t] } # focused item lappend res [join [lindex $w 2] \t] # items foreach item [lrange $w 3 end] \ { foreach {type coords tags binds options specifics} $item \ { # item type lappend res [join $type \t] # item coords lappend res \tcoords\t$coords # item tags lappend res \ttags\t$tags # item bindings lappend res \tbinds foreach bind $binds { lappend res \t\t$bind } # item options lappend res \toptions foreach option $options \ { set key [lindex $option 0] set value [lindex $option 1] lappend res \t\t$key\t$value } # item specifics if {$specifics != ""} \ { lappend res \tspecifics foreach specific $specifics \ { if {[llength $specific] == 1} { lappend res \t\t$specific } \ else { foreach token $specific { lappend res \t\t$token } } } } } } # return dump return [join $res \n] }
The demo
# ========= # demo # ========= # create initial canvas pack [frame .f] set c .f.c pack [canvas $c] $c create arc 10 10 100 100 -extent 60 -start 30 -style pieslice -tag arc $c bind arc <1> { arc_script } $c create bitmap 10 30 -bitmap question image create photo img1 -data \ { R0lGODdhCQAJAIAAAASCBPz+/CwAAAAACQAJAAACEYwPp5Aa3BBcMJrqHsua P1MAADs= } image create photo img2 -file left.gif $c create image 40 125 -image img1 -tag {img _img_} set id [$c create image 60 125 -image img2 -tag {img _img_}] $c bind img <ButtonPress> { img_script_button } $c bind img <KeyPress> { img_script_key } $c bind _img_ <KeyPress> { _img_script_key } $c bind $id <KeyPress> { img_script_key_id } set data "#define v_width 8\n#define v_height 4" append data { static unsigned char v_bits[] = { 0x18, 0x3c, 0x7e, 0xff }; } image create bitmap bmp -data $data $c create image 40 70 -image bmp $c create line 10 10 50 50 100 10 150 50 $c create oval 10 10 100 100 $c create polygon 10 100 50 50 100 100 150 50 $c create rectangle 10 10 150 150 $c create text 120 120 -text "test" -font {Courier 16} label .f.l -text Label $c create window 50 50 -window .f.l # clone canvas set c2 .f.c2 pack [canvas:clone $c $c2] update # after waiting, after 5000 # save old canvas set save [canvas:save $c2] # delete it destroy $c $c2 # restore it pack [canvas:restore $c $save]
dzach Cloning is nice. What would be even better, is the ability to view an existing canvas but from a different window with a different origin, without any duplication of canvas items. For mapping (but not only) applications, this would be ideal. I am probably a little off topic, I admit.
gold Here's some optional TCL code for viewing and saving the canvas string notation as a file in the console window; works with etcl on Windows XP. Load this code after "set save ... " as shown. I think this might be useful for saving canvases from Refrigerator Pinyin Poetry and UML play. I usually set a random number so I can tell saved canvases apart.
#works with etcl on Windows XP,27Apr2007,gold set save [canvas:save $c2] proc conprint {texttext} { console show console eval {.console configure -font {Courier 10}} set tile [expr {int(rand()*1000000000.)}] puts " saved canvas number is $tile ******* $texttext " } conprint $save
testing save
Category GUI | Category Widget | serializing Category File